Mid-line control hero who weaves Holy magic into a prison - sealing away her foes before passing judgment.
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Maybe we could get together sometime with Plant Soul and Bardbarian. Share a bottle of wine, compare sharpening techniques. You know, really make a girls' night of it.
Tomb Angel seals the strongest enemy into an unbreakable tomb for 10 seconds. The trapped enemy is affected by and affects nothing while entombed. Foes over level <x> are entombed for 10 seconds.
Any persistent buffs the entombed character provides are suspended while entombed. Cooldowns are also suspended.
X = Skill Level
Reaper's Strike
Tomb Angel swings her scythe - unleashing a blast of holy energy that deals <x> holy slashing damage to all enemies in front of her. Reaper's Strike deals <y> holy damage to Entombed enemies <x> Damage to free enemies.
X = 100 + 0.005 * Skill Power * Skill Level
Y = (100 + 0.005 * Skill Power * Skill Level + Basic Damage) * 3
Damage type:
Magic Damage
Holy Damage
Solemn Seal
Tomb Angel's magic forces all enemies to pay respects when Entomb is cast - silencing them for 10 seconds and dealing <x> holy damage.
X = 44 * Skill Level + 0.2 * Skill Power
Holy Rites
Tomb Angel's Intellect is raised by <x> after studying the Holy Rites.